Dissolving The World Part 1

By |2022-11-10T14:28:04+00:00June 15th, 2017|Development, Technical|

Obstruction handling and dissolve shader techniques in Trifox Hi, I’m Brecht Lecluyse, one of the developers at Glowfish Interactive that is currently working on Trifox. Trifox is a top-down twin stick action adventure game set in a unique and colorful world, inspired by classic platform games. In Trifox you play as a multi-talented fox on [...]