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  • Dissolving The World Part 2

    Dissolving The World Part 2

    Technical

Dissolving The World Part 2

Obstruction handling and dissolve shader techniques in Trifox Hi, I’m Brecht Lecluyse, one of the developers at Glowfish Interactive that is currently working on Trifox. And welcome to part 2 of Dissolving The World: Obstruction handling and dissolve shader techniques in Trifox. In case you missed part 1 you can find it right here: http://glowfishinteractive.com/dissolving-the-world-part-1/ [...]

By Brechtos| 2017-06-15T09:53:37+00:00 June 15th, 2017|Technical|
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  • Dissolving The World Part 1

    Dissolving The World Part 1

    Technical

Dissolving The World Part 1

Obstruction handling and dissolve shader techniques in Trifox Hi, I’m Brecht Lecluyse, one of the developers at Glowfish Interactive that is currently working on Trifox. Trifox is a top-down twin stick action adventure game set in a unique and colorful world, inspired by classic platform games. In Trifox you play as a multi-talented fox on [...]

By Brechtos| 2017-06-15T09:53:52+00:00 June 15th, 2017|Technical|
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